Is about the creativity and artistry in the styles, concepts and moves. Originality has been in the B-Boying vocabulary since the earliest development stages. It was commonly related to making something new, flipping ideas, such as having fresh moves, fresh concepts or a fresh style. This would also be known as being creative or artistic. To judge this category one must have adequate knowledge of the Foundation, because it will be these original moves that will be flipped into a new style. It is also possible to be original or creative while at the same time lacking foundation. The judge also needs to have a wide vocabulary of the universal moves such as power, transitions and freezes, so that they can best determine if the moves have been flipped.
the quality or state of being original
ability to think or express oneself in an independent and individual manner; creative ability.
freshness or novelty, as of an idea, method, or performance
Originality is based on the artistic/creative approach to the music.
Although this can be the most bias-prone category, there is a formulated way to limit such bias and personal opinion in the judging process:
4 Main Components:
A character that is individual to the B-Boy/B-Girl alone.
A style can become individual through uniqueness/choice in steps, even if a B-Boy/B-Girl's character or moves are generic and/or universal.
A technique (move) can be unique if it is done in a fresh/never seen before way, even if a B-Boy/B-Girl's character or style is generic and/or basic.<[/p>
New possible concepts are infinite because the combination of possible existing moves and styles is infinite. Concepts, at their most basic level, tell 'stories.' This is usually done in two ways:
1. Telling a story through action.
e.g. A burn where the opponent's stomach is 'cut' open and his/her intestines are 'pulled' out, which are then used as a rope to 'lasso' his/her partner during a commando.
2. A series of moves/steps/styles that show a repeated pattern.
e.g. A B-Boy/B-Girl brushes off his/her foot in footwork, then brushes off his/her foot in powermoves, then goes into a freeze and then brushes off his/her foot.
(less important than main components)
Making the old into the new. Flipping ideas.
Judging this category means that the judge should have knowledge of fundamental steps and universal dynamic moves.
These elements are what will usually be 'flipped'/made 'fresh'.
“Biting” – completely copying a move without flipping it/making it fresh.
There are no points awarded for a style or move that is a bite.
There are no penalties for biting.
Being creative and original does not necessarily mean that you have foundation or universal moves.
Having foundation or universal moves does not necessarily mean that you have creativity or originality.
Judges do not base their score on quality of originality.
Judges base their score on the quantity of the four main components and sub-component present.
The judge’s score is based on a point value of 1-5, however the numbers represent the following:
PERFECT → 5 points
Any one of: Distinct Character, Distinct Style, Distinctly Original Move, Distinct Concept present through entire round
GOOD → 4 points
Any one of: Distinct Character, Distinct Style, Distinctly Original Move, Distinct Concept present, but not through entire round
AVERAGE → 3 points
Either: Character, OR Style, OR Original Move, OR Concept present, (1 of any) but not distinct.
POOR → 2 points
ONLY Flipping/Shuffling (just mixing moves without changing them) present.
NONE → 1 point
All universal styles, moves, transitions and ideas.
NOTE: The average B-Boy/B-Girl should aim to attain a fresh attitude, style and moves.